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OUR DOMAIN IS ABOUT TO EXPIRE

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Mod Conference Room is Feeling Weak

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Re: Mod Conference Room is Feeling Weak

Post by Mrsebi on Sat Dec 10, 2011 6:14 am

The first game was coincidence, we are never gonna find a common game again.
Ponies though.
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Re: Mod Conference Room is Feeling Weak

Post by Peregrine on Sat Dec 10, 2011 6:20 am

Let's become a dwarf fortress clan.
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Re: Mod Conference Room is Feeling Weak

Post by Tim Hortans on Sat Dec 10, 2011 6:55 am

I'd be down for a Dwarf Fortress clan.
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Re: Mod Conference Room is Feeling Weak

Post by Mrsebi on Sat Dec 10, 2011 8:10 am

Not really multiplayer.
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Re: Mod Conference Room is Feeling Weak

Post by Tim Hortans on Sat Dec 10, 2011 8:14 am

Ya it is
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Re: Mod Conference Room is Feeling Weak

Post by Fastwolfen on Sat Dec 10, 2011 9:59 pm

unless I'm looking at another dwarf fortress, it isn't multiplayer
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Re: Mod Conference Room is Feeling Weak

Post by Peregrine on Sun Dec 11, 2011 3:05 am

You can set up a server and play multi-player.
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Re: Mod Conference Room is Feeling Weak

Post by V on Sun Dec 11, 2011 3:25 am

Not really though.

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Re: Mod Conference Room is Feeling Weak

Post by Tim Hortans on Sun Dec 11, 2011 3:38 am

I don't know what you guys are talking about. Dwarf Fortress is an MMORPG.
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Re: Mod Conference Room is Feeling Weak

Post by Fastwolfen on Sun Dec 11, 2011 4:19 am

then i must be looking at the wrong one, can you post a link?
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Re: Mod Conference Room is Feeling Weak

Post by Tim Hortans on Sun Dec 11, 2011 4:25 am

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Re: Mod Conference Room is Feeling Weak

Post by Fastwolfen on Sun Dec 11, 2011 4:28 am

hmmm, says under features "Dwarf Fortress is a single-player fantasy game"...
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Re: Mod Conference Room is Feeling Weak

Post by Peregrine on Sun Dec 11, 2011 5:49 am

Peregrine wrote:You can set up a server and play multi-player.
The official vanilla game is single-player but community modders have managed to make it multi-player through DORF MAGICKS.
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Re: Mod Conference Room is Feeling Weak

Post by DigDog on Sun Dec 11, 2011 6:04 am

It's still kinda singleplayer though, with the exceptions that multiple people can watch the same fortress and you can hand over the controls if needed.
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Re: Mod Conference Room is Feeling Weak

Post by V on Sun Dec 11, 2011 6:25 am

I still wish you could set up Tom Gaskarth on an individual server.

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Re: Mod Conference Room is Feeling Weak

Post by Volke on Sun Dec 11, 2011 6:43 am

Sacrificial goats are clearly going to solve this ordeal.
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Re: Mod Conference Room is Feeling Weak

Post by Peregrine on Sun Dec 11, 2011 8:24 am

V wrote:I still wish you could set up Tom Gaskarth on an individual server.
Then I guess you better get pumped for some Stiveland.
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Re: Mod Conference Room is Feeling Weak

Post by V on Sun Dec 11, 2011 9:38 am

YEAAAAAAAAH BABY.

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Re: Mod Conference Room is Feeling Weak

Post by DigDog on Sun Dec 11, 2011 10:43 am

V wrote:YEAAAAAAAAH BABY.
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Re: Mod Conference Room is Feeling Weak

Post by Winnie on Mon Dec 12, 2011 2:18 am

Well... I kind of want to go back to AQWorlds?

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Re: Mod Conference Room is Feeling Weak

Post by Cial on Mon Dec 12, 2011 3:02 am

Maybe Winnie and I should have an AQW wedding to spark activity.
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Re: Mod Conference Room is Feeling Weak

Post by Tim Hortans on Mon Dec 12, 2011 3:06 am

I'd attend.
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Re: Mod Conference Room is Feeling Weak

Post by Mrsebi on Mon Dec 12, 2011 3:24 am

I'd attend Winnie's wedding, not Cials.
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Re: Mod Conference Room is Feeling Weak

Post by Winnie on Mon Dec 12, 2011 4:40 am

I VOTE YES! :D

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Re: Mod Conference Room is Feeling Weak

Post by Cial on Mon Dec 12, 2011 12:00 pm

Mrsebi wrote:I'd attend Winnie's wedding, not Cials.

We'll just put this picture on a foam board and it'll be just like you're here!

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Re: Mod Conference Room is Feeling Weak

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