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Mod Conference Room is Feeling Weak

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Mod Conference Room is Feeling Weak

Post by Erik on Tue Dec 06, 2011 7:46 pm

What happened to the partying in Xusha's basement we used to do?


Last edited by Erik on Wed Dec 07, 2011 3:52 am; edited 1 time in total
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Re: Mod Conference Room is Feeling Weak

Post by Peregrine on Wed Dec 07, 2011 3:04 am

Better question is what happened to the partying that used to go on in the rest of TR?

We've lost over half of our memberbase in the last year after we moved away from AQW simply because we didn't move towards anything else. We've got no new members coming in and only a core of dedicated posters who are here for the community keeping TR afloat. Even then, we lose people due to drama and other such attrition. Like how DigDog drove out Weena and no amount of pretending DigDog was actually just a teenage girl teasing him because she had a crush on him could bring him back.

So why don't the staff and Peregrine party in Xusha's basement anymore? Well I don't know, do you see Xusha's name on the list of people logged in over the last 99 hours? Because I don't.

Maybe some day we will again. If we could just find an MMO to play together we could probably bring sexy (and, at the same time, TR) back and have late night parties in here all night every night. Maybe rev up those WoW trials, or LoL, or even go back to AQW (although we left for a reason). But as it is no one joins unless they're under the mistaken impression that we're still an AQW guild because that's the only reason we got new members in the first place.

Also now that I've actually taken the time to post that opinion, can you move this out into the main forum? I'd like to see what people who can't see the mod conference room think about this as well.

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Re: Mod Conference Room is Feeling Weak

Post by Erik on Wed Dec 07, 2011 3:56 am

I have no idea what you are talking about as of the mod conference room. But otherwise, spot on.

I suggest Heroes of Newerth over LoL btw, Heroes of Newerth is a bit more competitive and more like the original MoBA that got them all famous: DotA.

Speaking of which, Dota 2 is being made by Valve... possible future?

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Re: Mod Conference Room is Feeling Weak

Post by Kris on Wed Dec 07, 2011 4:14 am

Whut? You are no longer an AQW Guild?

Why is the 'reason' you stopped playing AQW?
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Re: Mod Conference Room is Feeling Weak

Post by Tim Hortans on Wed Dec 07, 2011 4:20 am

It changed from a fun MMO to a cashgrab.
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Re: Mod Conference Room is Feeling Weak

Post by Kris on Wed Dec 07, 2011 4:22 am

I understand and agree... I've only recently started playing it again and it no longer feels like a game based on fun, friendship and adventure.
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Re: Mod Conference Room is Feeling Weak

Post by Darre on Wed Dec 07, 2011 4:41 am

You can still hang out with a bunch of us if you pick up a game called Terraria. You can pick it up for 10 bucks on Steam, 5 bucks or cheaper during a sale, or pirate it at first to try it out. It's a 2d adventure/exploration game that is constantly compared to minecraft/megaman/castlevania.
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Re: Mod Conference Room is Feeling Weak

Post by Kris on Wed Dec 07, 2011 4:47 am

What's 'Steam'? I appologise for my lack of knowledge on such things... But I havn't really kept up on all of this.
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Re: Mod Conference Room is Feeling Weak

Post by Tim Hortans on Wed Dec 07, 2011 5:15 am

http://bit.ly/tn6kvV
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Re: Mod Conference Room is Feeling Weak

Post by DigDog on Wed Dec 07, 2011 5:52 am

http://store.steampowered.com/app/105600/
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Re: Mod Conference Room is Feeling Weak

Post by Mrsebi on Wed Dec 07, 2011 6:13 am

In Xushas defense, she became an AE mod, and then promptly a bit of a stuck-up bitch about it.

Might just be me though.
As for Weena, he was always whiny, he might bounce back, just like Shadow (sorta) did.
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Re: Mod Conference Room is Feeling Weak

Post by DigDog on Wed Dec 07, 2011 6:34 am

And you complain about other people treating you like an ass.

Pot, kettle, black.
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Re: Mod Conference Room is Feeling Weak

Post by Mrsebi on Wed Dec 07, 2011 6:41 am

There's a little more to it than that Dig.
At least for the Xusha part, something Id rather not discuss HERE.
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Re: Mod Conference Room is Feeling Weak

Post by Tim Hortans on Wed Dec 07, 2011 6:41 am

HERE.
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Re: Mod Conference Room is Feeling Weak

Post by DigDog on Wed Dec 07, 2011 8:39 am

HERE.
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Re: Mod Conference Room is Feeling Weak

Post by Erik on Wed Dec 07, 2011 8:58 am

HERE.

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Re: Mod Conference Room is Feeling Weak

Post by Thoru on Wed Dec 07, 2011 9:12 am

Let me in, I don't see how that could POSSIBLY go wrong :P JKJK
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Re: Mod Conference Room is Feeling Weak

Post by Erik on Wed Dec 07, 2011 10:27 am

>Thoru didn't read the first post

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Re: Mod Conference Room is Feeling Weak

Post by V on Wed Dec 07, 2011 11:21 am

Peregrine wrote:Better question is what happened to the partying that used to go on in the rest of TR?

We've lost over half of our memberbase in the last year after we moved away from AQW simply because we didn't move towards anything else. We've got no new members coming in and only a core of dedicated posters who are here for the community keeping TR afloat. Even then, we lose people due to drama and other such attrition. Like how DigDog drove out Weena and no amount of pretending DigDog was actually just a teenage girl teasing him because she had a crush on him could bring him back.

So why don't the staff and Peregrine party in Xusha's basement anymore? Well I don't know, do you see Xusha's name on the list of people logged in over the last 99 hours? Because I don't.

Maybe some day we will again. If we could just find an MMO to play together we could probably bring sexy (and, at the same time, TR) back and have late night parties in here all night every night. Maybe rev up those WoW trials, or LoL, or even go back to AQW (although we left for a reason). But as it is no one joins unless they're under the mistaken impression that we're still an AQW guild because that's the only reason we got new members in the first place.

Also now that I've actually taken the time to post that opinion, can you move this out into the main forum? I'd like to see what people who can't see the mod conference room think about this as well.

You bring up some good points but this post seems too pessimistic. It's true that our activity has dropped since we've dropped the "AQW" tag--which is really no surprise---but we're still active in some games. As far as I can see SS13 and Terraria get some activity, and everyone had a blast on Minecraft over the summer. That being said, I'll support any type of game that unifies us like AQW did.

Another take on this is that we've simply outgrown AQW and its type of community. I know for myself, school has taken up my schedule and I don't physically have time to put the amount into cons/their posts as I used to. And as Tim pointed out UP YOURS CYSERO the gameplay in AQW is more like Zwinky than that of an MMO at this point. The gamers in our group have moved onto better games, resulting in smaller groups of members playing different titles.

>>> I want to emphasize the school thing. I think a lot of us AlteraErik are busy with academics for the majority of the day.

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Re: Mod Conference Room is Feeling Weak

Post by Rage on Wed Dec 07, 2011 11:50 am

>>>Count me in on the school thing.
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Re: Mod Conference Room is Feeling Weak

Post by Cial on Wed Dec 07, 2011 12:01 pm

I think everyone here goes to a school except a few. For example, Winnie and I both have school monday through friday, not including extraciriculars, etc.
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Re: Mod Conference Room is Feeling Weak

Post by V on Wed Dec 07, 2011 1:19 pm

>Highschool Freshmen

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Re: Mod Conference Room is Feeling Weak

Post by Volke on Wed Dec 07, 2011 2:39 pm

Meester Peregrine is right, I'm sure we've all had the same thoughts before.

I can't help but laugh at myself; posting for the first time since a bit of inactivity in a topic about inactivity (that was made for the super secret sub-forum of discreetness, but we're apparently discussing inactivity in a general sense now), at 1:37 in the morning.
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Re: Mod Conference Room is Feeling Weak

Post by Mrsebi on Wed Dec 07, 2011 3:55 pm

And as Tim pointed out UP YOURS CYSERO the gameplay in AQW is more like Zwinky than that of an MMO at this point.

Mostly due to the time most of us have played, either every item is ACs, or its non-AC, and we gotta spent ACs anyways just to be able to store it.
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Re: Mod Conference Room is Feeling Weak

Post by Peregrine on Wed Dec 07, 2011 6:09 pm

I just wish they'd have come up with a better name. Adventure Coins? Come on guys, what happened to NOVA GEMS.

Anyway.

As some of you may know I'm a WoW player again now and I would totally recommend it to you guys since I'm having loads of fun playing it and it's loads more fun with a group. There's a free trial version you guys can play instead of buying the game. It only goes up to level 20 but there it is. Maybe we could be the best low level guild ever.

It's also not a sandbox so I have confidence it wont be a Haven repeat. Unless we go on a PVP world there wont be open PVP and there wont be any perma-death anyway so it wont be a horribly dysfunctional situation in which everyone is threatening to kill everyone unless they fork over that string they have.

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