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Mission One - The Tutorial

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Re: Mission One - The Tutorial

Post by DigDog on Fri May 20, 2011 3:54 am

Cial wrote:
DigDof wrote:Now that's what I call constructive criticism.

I love your sarcasm. I crave it.
It's either love it or hate it. Glad it's the former.
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Re: Mission One - The Tutorial

Post by Darre on Fri May 20, 2011 5:56 am

Kera just because some people don't think you're the Picasso or Michalangelo of pixel art doesn't mean that they think your the worst, so don't think you are and stop acting like it. No matter how unfun it feels like when people criticize, you are in fact doing this for fun so putting yourself in a mindset where you have to apologize for every mistake isn't very fun. Take criticism lightly so it doesn't strike a blow for you, but helps you improve. Even harsh criticism like Sebi's can help.

As for the criticism itself, in my opinion you should just increase contrast in the shaded colours to make it more obvious an replace the black lines with slightly more dark versions of the colour it surrounds.
Sorry if this makes no sense. Autocorrect can be a jerk sometimes.
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Re: Mission One - The Tutorial

Post by Arch Fiend on Fri May 20, 2011 6:35 am

i know darre im just trying is all. i tried increasing the shading i did but it might have no effect idk. ill try some things
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Re: Mission One - The Tutorial

Post by V on Fri Jul 15, 2011 12:05 am


I really like the trees. Just a suggestion, though: put some highlights on the trunks (in the center of them) to give them better perspective. It looks a little flat right now. The leaves are stellar, though!

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